Project & Work Management

10 Best Cross-Platform App Development in 2026, Compared

Compare the 10 best cross-platform app development options for iOS and Android in 2026, with real prices, free frameworks and low-code builders.

Shamim Mia, Founder, SerpAstraLast verified November 10, 202612 min read

We compare pricing pages, documentation and public reviews. We never accept payment for rankings.

Key takeaways

  • Flutter leads for most teams at $0: free, open source, one Dart codebase for iOS and Android. React Native is also free, and Expo is free too and the easiest way to start with it.
  • The single most important buying factor is your team's existing skill: Dart points to Flutter, JavaScript and React point to React Native or Expo, C# points to .NET MAUI, and Kotlin points to Kotlin Multiplatform.
  • Low-code is the fast route for non-developers: FlutterFlow starts at $29.25 a month billed annually, Bubble at $59 a month billed annually for web and mobile, and OutSystems is quote-only for production apps.
  • Every price below was checked on November 10, 2026. Bubble's price is third-party sourced because its pricing page did not render for us; the rest come from the vendor's own page or, for free frameworks, their open-source licence.
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Quick comparison

Starting prices checked November 10, 2026
ToolBest forStarting priceFree plan
FlutterTeams that want one Dart codebase, a polished custom UI and the largest cross-platform communityFreeYes (open source)
React NativeJavaScript and React teams that want native components and the biggest hiring poolFreeYes (open source)
ExpoReact Native teams that want managed builds, over-the-air updates and no native setupFree; EAS $19/moYes (free tier)
.NET MAUIC# and .NET teams that also need Windows and macOS desktop apps from the same projectFreeYes (open source)
Kotlin MultiplatformAndroid-first teams with an existing native iOS app that want to share logic, not UIFreeYes (open source)
FlutterFlowNon-developers and small teams that want a visual Flutter builder with code export$29.25/mo (annual)Yes (free plan)
IonicWeb teams that want to ship an existing HTML and TypeScript app to iOS and AndroidFreeYes (open source)
CapacitorWeb teams that want a thin native shell around an existing web app, with full native accessFreeYes (open source)
BubbleFounders without developers who want a hosted app with database, logic and payments in one place$59/mo (annual)Yes (build free)
OutSystemsLarge organisations that need governed low-code apps with audit trails and complianceCustom quoteYes (test only)

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The best cross-platform app development

#1

Flutter

Best for: Teams that want one Dart codebase, a polished custom UI and the largest cross-platform community

4.6/5 on G2 (73 reviews, checked Nov 2026)
Visit flutter.dev
Starting priceFree (open source; Google maintains the framework)
Free planYes — free and open source (BSD licence)

Flutter is the default pick for a team starting fresh because it removes the most decisions: one language, Dart, one UI toolkit, and one codebase that Google ships to iOS and Android, plus web and desktop when you need them. The widget system draws every screen itself, so a design looks identical on an iPhone and a Pixel, and hot reload makes trying a change nearly instant.

The price is $0 and the licence is open source, so the budget goes to developers, store fees and a backend, not the framework. The trade-off is Dart: your team learns a new language, and apps run heavier than native ones. If your team already writes JavaScript, React Native may be the cheaper hire; for everyone else, Flutter is the safest first framework.

What we like

  • One Dart codebase ships to iOS, Android, web, Windows, macOS and Linux from a single project
  • Its own rendering engine draws the same interface on both phones, so the design never drifts between platforms
  • Hot reload shows code changes in under a second, which keeps the design and fix loop short
  • The largest cross-platform package library here: pub.dev lists thousands of maintained plugins

Watch out for

  • Dart is a smaller hiring pool than JavaScript or Kotlin, so recruiting takes longer
  • Apps ship larger than native ones, and some platform features still need a plugin or native code
  • Its custom rendering means the app does not use the platform's own native controls
#2

React Native

Best for: JavaScript and React teams that want native components and the biggest hiring pool

4.5/5 on G2 (144 reviews, checked Nov 2026)
Visit reactnative.dev
Starting priceFree (open source; Meta maintains the framework)
Free planYes — free and open source (MIT licence)

React Native is the pragmatic pick for a team that already ships React on the web: the same developers, the same language, and components that render as genuine native controls on iOS and Android. Meta maintains it, the community is the largest in cross-platform, and most features your app needs already exist as a maintained library.

It costs nothing and the licence is open source, so the spend is people and store fees. The honest cost is maintenance: upgrades and library compatibility can stall a sprint, and performance tuning takes native knowledge. Pair it with Expo for the smoothest start, and budget a native developer for the weeks when the bridge bites.

What we like

  • Renders real native controls, so the app feels like it belongs on each platform
  • The largest hiring pool here: most web developers already know JavaScript and React
  • Expo, the recommended starter, adds managed builds, routing and device APIs for free
  • Code sharing with a React web app is straightforward, so one team can cover web and mobile

Watch out for

  • Upgrades and third-party libraries can break, and dependency fixes eat real sprint time
  • Heavy animation and lists can lag behind native, and some features need a native module
  • Debugging across the JavaScript and native bridge is harder than debugging a single language
#3

Expo

Best for: React Native teams that want managed builds, over-the-air updates and no native setup

Visit expo.dev
Starting priceFree (open-source framework; EAS cloud builds from $19/month)
Free planYes — free framework and EAS Free tier (15 iOS and 15 Android builds a month)

Expo is not a rival to React Native; it is the toolkit that makes React Native pleasant. It wraps the framework with managed builds, file-based routing, a library of device APIs and over-the-air updates, so a small team ships an iOS and Android app without owning a Mac or writing native build scripts.

The framework and the EAS Free tier cost $0, with 15 cloud builds per platform a month and updates for up to 1,000 monthly users. Once the app grows, EAS Starter is $19 a month and Production is $199, both plus usage, so price the build volume before you lean on it. For a first React Native app, start here.

What we like

  • The recommended way to start React Native: no Xcode or Android Studio setup to ship a first build
  • EAS Update pushes JavaScript changes to users without a full App Store review
  • Managed workflow handles routing, device APIs, push notifications and store submission in one place
  • The free tier covers 15 iOS and 15 Android cloud builds a month, enough for a small launch

Watch out for

  • Paid EAS plans start at $19 a month and Production is $199, so heavy build volume gets dear
  • Apps that need custom native code must leave the managed workflow for a development build
  • Cloud build queues on the free tier can wait 90 minutes or more at peak times
#4

.NET MAUI

Best for: C# and .NET teams that also need Windows and macOS desktop apps from the same project

Visit dotnet.microsoft.com
Starting priceFree (open source; part of the free .NET SDK)
Free planYes — free and open source (MIT licence)

.NET MAUI is the successor to Xamarin.Forms, which Microsoft retired in May 2024, and it is the natural choice for a team that already lives in C# and .NET. One project builds native iOS and Android apps, plus Windows and macOS desktop versions, and it shares libraries directly with a .NET backend, so the same developers cover the app and the server.

It is free and open source under the MIT licence, bundled with the free .NET SDK. The catch is ecosystem size: the community and the control market are smaller than Flutter's or React Native's, so unusual UI work may mean building a control yourself. Pick it when the team is already .NET; do not switch languages to use it.

What we like

  • One C# and XAML project builds native apps for iOS, Android, Windows and macOS
  • Shares code and libraries with an existing .NET backend, so one team covers the whole product
  • Direct access to every native API, with no bridge between the app and the platform
  • Visual Studio tooling, including hot reload and the .NET Upgrade Assistant from Xamarin

Watch out for

  • Smaller community and fewer third-party controls than Flutter or React Native
  • Early releases had stability complaints, and some teams still report rough edges in complex UIs
  • Desktop and mobile in one project sounds simple, but each platform still needs its own testing
#5

Kotlin Multiplatform

Best for: Android-first teams with an existing native iOS app that want to share logic, not UI

Visit kotlinlang.org
Starting priceFree (open source; JetBrains maintains the technology)
Free planYes — free and open source (Apache 2.0 licence)

Kotlin Multiplatform takes a different bet from Flutter and React Native: share the logic — networking, storage, validation — in Kotlin, and build each screen with the platform's own native UI. The result feels exactly like a native app on both phones, because the interface is native, and an existing Android team can reuse the Kotlin it already writes.

It is free and open source, stable since November 2023, and Google officially supports it for sharing logic between Android and iOS. Compose Multiplatform adds shared UI when you want it. The price is expertise: you need Kotlin and Swift skills in the team, and the library shelf is thinner than the bigger frameworks. Choose it to modernise native apps, not to avoid learning a platform.

What we like

  • Shares business logic in Kotlin while each platform keeps its genuinely native interface
  • Stable since November 2023, with official Google support for sharing logic between Android and iOS
  • Adopts gradually: share one feature first, keep the rest native, and expand when it proves itself
  • Compose Multiplatform, the shared UI option, is stable on iOS since version 1.8.0

Watch out for

  • The multiplatform library ecosystem is thinner than Flutter's pub.dev or the React Native community
  • Needs developers who know both Kotlin and Swift, so the hiring bar is higher than a single-language stack
  • iOS tooling still lags Android, and debugging shared code across platforms takes practice
#6

FlutterFlow

Best for: Non-developers and small teams that want a visual Flutter builder with code export

Visit flutterflow.io
Starting price$39/month (Basic, billed monthly; $29.25/month billed annually, $351/year)
Free planYes — free plan (2 projects, no code download)

FlutterFlow is the fastest route in this list for someone who does not write code: a visual builder for Flutter apps with templates, a drag-and-drop editor, and integrations for Firebase and Supabase that cover login, data and notifications. It generates genuine Flutter and Dart code, and from the Basic plan you can download that code and deploy to both stores in one click.

Basic costs $39 a month, or $29.25 a month billed annually, and the free plan covers two projects with no code download. The bill grows with the team: Growth is $80 a month for the first seat, with a second seat at $55. Use it to ship a real product without hiring developers; switch to hand-written Flutter when the app outgrows the visual editor.

What we like

  • Visual drag-and-drop builder that generates real Flutter code you can download and own
  • One-click deployment to the App Store and Google Play from the Basic plan up
  • Firebase and Supabase integrations cover auth, database and push notifications without a backend team
  • Free plan lets a team prototype the whole app before paying anything

Watch out for

  • Code download needs Basic at $39 a month; the free plan locks your project inside FlutterFlow
  • Team editing needs Growth at $80 a month for the first seat, and a second seat adds $55 a month
  • AI usage allowances are metered, and Firebase or Supabase bills arrive separately
#7

Ionic

Best for: Web teams that want to ship an existing HTML and TypeScript app to iOS and Android

Visit ionicframework.com
Starting priceFree (open source; MIT licence)
Free planYes — free and open source (MIT licence)

Ionic is the shortest path from a web app to a mobile app: the same HTML, CSS and TypeScript, the same team, and a component library that adapts to iOS and Android design patterns on its own. The same codebase also ships as a progressive web app, so a team with a working web product can be on both app stores without learning a mobile framework.

The framework is free and open source under the MIT licence, and Capacitor wraps it in a native shell with access to device features. The trade-off is the WebView: animation-heavy screens will never feel quite native, and Ionic's own cloud service, Appflow, stopped taking new customers in February 2025. Pick Ionic when the web app already exists; for a new app, Flutter or React Native usually feel better.

What we like

  • Web developers build mobile apps with the HTML, CSS and TypeScript they already know
  • One codebase also ships as a progressive web app, so the web version costs nothing extra
  • Adaptive components follow iOS and Android design patterns automatically
  • Pairs with Capacitor, the maintained native runtime, for camera, GPS and notifications

Watch out for

  • Apps run in a WebView, so heavy animation and scrolling feel less native than Flutter or React Native
  • Ionic stopped selling Appflow to new customers in February 2025, so cloud builds and live updates need another service
  • Reaching native performance often means dropping into Capacitor plugins or native code
#8

Capacitor

Best for: Web teams that want a thin native shell around an existing web app, with full native access

Visit capacitorjs.com
Starting priceFree (open source; MIT licence)
Free planYes — free and open source (MIT licence)

Capacitor is the quiet workhorse behind Ionic apps, and it stands alone: a free, open-source native runtime that takes a finished web app and runs it as a native iOS and Android app, with a JavaScript bridge to device features such as the camera, GPS and notifications. Unlike its predecessor Cordova, the native projects are real source files your team owns and edits.

It costs $0 under the MIT licence, and it accepts any web framework, so the team keeps the stack it already ships. The limit is the WebView itself: the interface is web technology, not compiled native controls, so animation-heavy apps will feel it. Choose Capacitor to put an existing web app in the stores fast; choose a compiled framework when the interface is the product.

What we like

  • Turns any web app — React, Vue, Angular or plain HTML — into a native iOS and Android app
  • Native iOS and Android projects are real source files in version control, not hidden build output
  • 38 official plugins cover camera, geolocation, notifications, filesystem and more
  • Works with any web framework, so the team keeps its existing stack and tooling

Watch out for

  • The interface still renders in a WebView, so it cannot match compiled native performance
  • An iOS build still needs a Mac with Xcode, and native features need native code or a plugin
  • Live updates are not built in; teams add a third-party service such as Capgo
#9

Bubble

Best for: Founders without developers who want a hosted app with database, logic and payments in one place

4.4/5 on G2 (166 reviews, checked Nov 2026)
Visit bubble.io
Starting price$59/month (Starter, Web + Mobile, billed annually; $69/month billed monthly)
Free planYes — free plan (build and test; a paid plan is needed to go live)

Bubble is the no-code option for a founder with no developers: a visual editor, a hosted database, user accounts, workflows and payments in one subscription, with native iOS and Android apps now built in the same editor as the web version. The free plan covers building and testing, and Starter at $59 a month billed annually puts a live app on a custom domain.

The cost to watch is workload units: Starter includes 175,000 a month, and overage runs about $0.30 per 1,000, so a popular app pays more than the plan price. There is also no code export, so the app lives on Bubble for good. Pick it to validate an idea fast; plan a rebuild if the app becomes the business.

What we like

  • Visual editor plus a hosted database, workflows and user accounts, so no backend is needed
  • Native mobile apps are now built in the same editor, alongside the web version
  • A large plugin marketplace and template library cover payments, maps and messaging
  • Workload-unit metering means a quiet app costs the plan price and nothing more

Watch out for

  • Workload-unit overages cost about $0.30 per 1,000 units, so a busy app can outgrow the plan fast
  • No code export, so leaving Bubble means rebuilding the app from scratch
  • Native mobile is still new, and performance lags compiled frameworks on demanding screens
#10

OutSystems

Best for: Large organisations that need governed low-code apps with audit trails and compliance

Visit outsystems.com
Starting priceCustom quote (production pricing not published; Personal Edition free for test apps only)
Free planYes — Personal Edition free (test apps only, up to 100 internal users)

OutSystems is the enterprise end of low-code: a visual platform for building web and mobile apps with AI generation, shared components, governance and compliance built in, aimed at large organisations replacing slow internal development. The Personal Edition is free for learning and prototyping, with hosting for up to 100 internal users.

Production pricing is not published — quotes come from sales, and public listings put the entry package near $36,300 a year, which is why this post does not print a starting price. Test apps cannot go live on the free edition, and there is no export path off the platform. Choose OutSystems when governance matters more than price; a small team should not pay enterprise money for it.

What we like

  • Visual development with AI app generation, plus governance, audit trails and compliance built in
  • One platform covers web and mobile apps, integrations and AI agents with shared components
  • Personal Edition is free for learning and prototyping, with hosting included
  • Every subscription includes development, test and production runtimes with a 99.5% uptime guarantee

Watch out for

  • No published production price; every quote comes from sales, and third-party listings put entry near $36,300 a year
  • Personal Edition cannot ship production apps, so the free tier is a trial in all but name
  • Vendor lock-in is total: apps cannot be exported to another platform

The best cross-platform app development option depends on what your team already knows, not on which framework has the most stars. This list ranks ten frameworks and low-code builders by fit for the most common buyer: a team shipping one app to iOS and Android from a single codebase. Seven of the ten cost $0, so the real decision is language, hiring and how native the app must feel — not the subscription price.

How to choose the best cross-platform app development

  • Match the language to the team you have. Dart points to Flutter, JavaScript and React point to React Native or Expo, C# points to .NET MAUI, and Kotlin points to Kotlin Multiplatform. Learning a new language to chase a framework is the most expensive mistake in this list.
  • Decide how native the interface must feel. Flutter and React Native compile to native controls or their own rendering; Ionic and Capacitor run in a WebView. For a content or forms app, a WebView is fine; for animation-heavy apps, it is not.
  • Count the platforms, not just the phones. Flutter and .NET MAUI also cover desktop and web from the same project, while the low-code builders mostly stop at web and mobile.
  • Check the exit before you enter. Flutter, React Native and FlutterFlow let you keep the code; Bubble and OutSystems do not export it. A tool you cannot leave is a tool you rent forever.
  • Price the whole year, not the framework. Seven options here are free, so the bill is developers, store fees and cloud services — the pricing section below works it out for a three-developer team.

Before you build the app's marketing site, run its titles through the free SERP snippet preview tool — it shows exactly how the title and description will look in Google.

Bar chart of starting prices per year: Flutter $0, React Native $0, Expo $0, .NET MAUI $0, Kotlin Multiplatform $0, FlutterFlow $351, Ionic $0, Capacitor $0, Bubble $708
Starting prices, per year. OutSystems publishes no price, so it has no bar. Free frameworks cost $0 a year.

Cross-platform app development pricing: what you will actually pay

Take a three-developer team shipping one app to iOS and Android for a year. On a free framework — Flutter, React Native with Expo, .NET MAUI, Kotlin Multiplatform, Ionic or Capacitor — the framework costs $0, and the fixed costs are the Apple Developer Program at $99 a year and the Google Play developer fee of $25 once. That is $124 in the first year, plus the developers' time and whatever backend the app needs.

Add cloud builds and the picture changes a little. Expo's EAS Starter is $19 a month, or $228 a year, which buys priority builds and more update users than the free tier; a team building locally on a Mac it already owns can skip it. On FlutterFlow, two developers need Growth at $80 a month for the first seat plus $55 a month for the second, or $135 a month on monthly billing — $1,620 a year, or $1,215 a year billed annually — plus the same $124 in store fees.

Bubble is simpler but narrower: Starter Web + Mobile is $59 a month billed annually, or $708 a year, and it covers the hosting and database, but only one editor, so a three-developer team shares a single login. OutSystems has no published price to put in this table — get a quote before budgeting, and treat third-party listings near $36,300 a year as a rough guide only.

Matrix showing what each entry plan includes: updates without a store review, free plan, AI-assisted building and white-label
What the entry plan includes, checked November 10, 2026. A dash means the feature is not included on the entry plan.

Know the difference: framework vs low-code builder vs web wrapper

The confusion in this category is what kind of tool you are buying, and the three kinds solve different problems. A framework — Flutter, React Native, .NET MAUI, Kotlin Multiplatform — is code your developers write, compiled to native apps. You own the code, you hire for the language, and the framework itself costs nothing. It is the right buy when you have developers and want full control.

A low-code builder — FlutterFlow, Bubble, OutSystems — is a visual editor plus hosting. You move faster and need fewer developers, but you pay a subscription, you accept the builder's limits, and with Bubble and OutSystems you cannot take your app elsewhere. It is the right buy when speed matters more than control, or when there is no developer on the team at all.

A web wrapper — Ionic and Capacitor — sits between the two: your existing web app, running inside a native shell with access to the camera and GPS. It is the cheapest way to get a web product into the stores, but the interface is web technology in a WebView, not compiled native controls. Pick the kind first, then the tool inside it — comparing FlutterFlow's price with Flutter's $0 misses the point, because one buys you developers' time and the other buys you freedom from needing them.

Quick comparison: tool type by need

BuyerBest pickWhy
Team starting fresh, best all-roundFlutterFree, one Dart codebase, identical UI on both phones
JavaScript and React teamReact Native with ExpoFree, native controls, managed builds and over-the-air updates
C# and .NET team.NET MAUIFree, one project for mobile and desktop, shares code with the backend
Android-first team modernising native appsKotlin MultiplatformFree, shared logic with genuinely native interfaces
Non-developer shipping a real productFlutterFlowVisual builder with code export, Basic is $29.25/month billed annually
Founder with no developers at allBubbleEditor, database and hosting in one place, Starter is $59/month billed annually

Mistakes to avoid

  • Choosing on price when seven options are free. The framework costs $0 either way, so the real cost is the language your team must learn and the developers you must hire.
  • Ignoring the WebView. Ionic and Capacitor are the cheapest route to the stores, but animation-heavy apps will feel it. Test the busiest screen on a real phone before committing.
  • Forgetting the store fees. Apple charges $99 a year and Google Play $25 once, on every option here — including the free ones. Budget them from day one.
  • Buying low-code without checking the exit. Bubble has no code export and OutSystems has none either. If the app becomes the business, you will rebuild it; price that day in advance.
  • Budgeting the plan price and forgetting usage. Expo's EAS, FlutterFlow's AI allowance and Bubble's workload units all meter on top of the subscription. A busy app pays more than the headline price.

How we chose

We checked each vendor's own pricing page on November 10, 2026 and recorded the starting price exactly as shown, including the annual-billing figure where the page lists one. Free frameworks have no pricing page, so their $0 comes from their open-source licence and documentation. Two prices are third-party sourced, not vendor-verified: Bubble's, because its pricing page rendered blank for us and the figure comes from several October 2026 reads of the vendor page that agree on $59 a month billed annually for Web + Mobile (web-only Starter is $32 a month billed annually); and OutSystems' entry figure near $36,300 a year, which comes from public listings because OutSystems publishes no price. Ratings appear only where we opened the G2 page today — Flutter, React Native and Bubble — and the rest are omitted, not estimated: G2 returned a 403 for Expo and a 429 rate limit for FlutterFlow, and the Ionic G2 crawl was over 500 days old. We excluded Xamarin, whose support ended in May 2024, and Apache Cordova, which is still maintained but only as a choice for keeping an existing app alive, not for starting a new one. No vendor paid for a place in this list, and none of the links here are affiliate links.

What to do next

Pick the kind first — framework, low-code builder or web wrapper — then take the top pick in that kind and build one small real feature with it: a login screen, a list with images, and a form that saves. Run it on a real iPhone and a real Android phone, and check the frame rate, the startup time and how the build felt. If the app is sorted but nobody finds it, our monthly SEO service handles the visibility side — or compare measurement options in our guide to mobile app analytics. Once your tools are in place, find out what's holding your rankings back.

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Shamim

Shamim

Founder of SerpAstra

A full-stack SEO and digital marketer who spends most days on Local SEO for dental practices, AI search visibility and lead generation.

Frequently asked questions

What is the best cross-platform app development framework in 2026?

Flutter is the best fit for most teams: free, open source, one Dart codebase for iOS and Android, and the largest cross-platform community. React Native wins when the team already writes JavaScript, and .NET MAUI wins for C# teams. Non-developers should look at FlutterFlow or Bubble instead of a framework.

How much does cross-platform app development cost?

The frameworks cost $0: Flutter, React Native, Expo, .NET MAUI, Kotlin Multiplatform, Ionic and Capacitor are all free and open source. The real costs are developers, the Apple Developer Program at $99 a year and the Google Play fee of $25 once. Paid builders start at $29.25 a month for FlutterFlow and $59 a month for Bubble, both billed annually.

Is there a free cross-platform app development option?

Yes, seven of the ten options here are free. Flutter, React Native, Expo, .NET MAUI, Kotlin Multiplatform, Ionic and Capacitor cost nothing to use, and FlutterFlow and Bubble both have free plans for building and testing. The only option without a usable free tier for production is OutSystems, whose free edition covers test apps only.

What is the difference between Flutter and React Native?

Flutter draws its own interface with Dart widgets, so the design looks identical on both phones, while React Native renders the platform's real native controls. Flutter suits teams starting fresh who want one consistent design; React Native suits teams that already write JavaScript and React. Both are free, open source and proven at scale.

Can I build a cross-platform app without coding?

Yes. FlutterFlow is a visual Flutter builder with code download from $39 a month, and Bubble is a hosted no-code platform from $59 a month for web and mobile. OutSystems covers enterprise low-code but needs a sales quote. Expect limits: no-code apps are slower to customise than coded ones, and Bubble has no code export at all.

Is Xamarin still a good choice in 2026?

No. Microsoft ended all Xamarin support in May 2024, so there are no updates or security fixes, and Xamarin apps are at risk on modern Android and iOS versions. Its successor is .NET MAUI, which is free, open source and actively developed. Existing Xamarin apps should plan a migration with the .NET Upgrade Assistant.

What should I check before choosing a cross-platform tool?

Check four things: whether your team already knows the language, whether the interface must feel native or can be a WebView, whether you can export your code if you leave, and what the second year costs. Then build a small real feature in your top pick and run it on both phones before committing.

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